Every rating here comes from documented feats — what a character has actually been shown to do, not where fans rank them. This one is still being worked through, so powers, brackets and rankings will move as that research continues.
If a verdict looks wrong, flag it. That is how most corrections start.
This character hasn't been fully mapped yet, so treat what's below as a work in progress rather than a finished verdict — abilities still being mapped, no written profile. Ratings and abilities change as data is added.
Rating is a score, not a position — it rises by beating strong opponents and barely moves for beating weak ones.
These entries record encounters, feats and other events from the character's stories. Read each outcome with its version, sources and condition tags. Arena verdicts use the selected versions and matchup rules; a story result does not determine an arena result. This panel is for reference and does not feed the engine. The record is still being expanded.
Contains story spoilers.
Withstands gunfire and defeats armed attackers.
Opens the falling pilot’s parachute.
Paralysis and reactor removal precede the finale.
Pepper triggers the facility reactor; Stane dies.
Help: Pepper triggered the facility reactor overload that killed Stane
Tags describe recorded circumstances. They do not establish that the outcome depended on those circumstances, and an untagged entry does not guarantee equal conditions. Wins and losses include team encounters where indicated. Counts cover the entries listed here, not the character's complete fight history.
Classic red and gold -- the suit that started it all